﻿biome_mutator_true_evil=TRUE EVIL
biome_mutator_untouched=UNTOUCHED
biome_mutator_thick_mud=THICK MUD
biome_mutator_to_the_end=TO THE END
biome_mutator_pestilent=PESTILENT
biome_mutator_corrupting=CORRUPTING
biome_mutator_blood_moon=BLOOD MOON
biome_mutator_grave_calling=GRAVE CALLING
biome_mutator_praise_the_sun=PRAISE SUN
biome_mutator_malaise=MALAISE
biome_mutator_trench_run=TRENCH RUN
biome_mutator_maze=MAZE
biome_mutator_junkyard=TRADE ROUTE
biome_mutator_healthcare=HEALING WAYS
biome_mutator_no_time_to_bleed=BLOOD RUN
biome_mutator_bat_country=BAT COUNTRY
biome_mutator_light_the_way=WAY IS LIT
biome_mutator_curious=CURIOUS
biome_mutator_the_gauntlet=GAUNTLET
biome_mutator_booty=BOOTY
biome_goal_naked_stage_coach=Naked and Afraid
biome_goal_keep_torch_high=In the Light
biome_goal_visit_story_assist_3=Helping Hand
biome_goal_visit_story_cosmic_3=Cosmic Curiosity
biome_goal_win_story_resist_3=Resist!
biome_goal_story_resist_not_2=Discretion, not Valor
biome_goal_win_cultist_2=Confront!
biome_goal_win_dungeon=Spelunk
biome_goal_win_roadfights_6=Patrol
biome_goal_avoid_watchtower=Fog of War
biome_goal_avoid_hospital=No Time to Bleed
biome_goal_avoid_hoarder=Anti-Commerce
biome_goal_road_fights_not_4=Secret, Safe
biome_goal_description_naked_stage_coach=Complete this region without any upgrades mounted on the Stagecoach
biome_goal_description_keep_torch_high=Keep the Flame at 40+
biome_goal_description_visit_story_assist_3=Visit at least 3 Assistance Encounters
biome_goal_description_visit_story_cosmic_3=Visit at least 3 Academic's Studies
biome_goal_description_win_story_resist_3=Win at least 3 Resistance Encounter battles
biome_goal_description_story_resist_not_2=Fight at no more than 1 Resistance Encounter
biome_goal_description_win_cultist_2=Win a Cultist Battle
biome_goal_description_win_dungeon=Clear out the Lair
biome_goal_description_win_roadfights_6=Win at least 4 Road Battles
biome_goal_description_avoid_watchtower=Avoid the Watchtower
biome_goal_description_avoid_hospital=Avoid the Hospital
biome_goal_description_avoid_hoarder=Avoid the Hoarder
biome_goal_description_road_fights_not_4=Fight no more than 3 Road Battles
inn_biome_goal_reward_label=Reward:
inn_log_entry_biome_goal_complete='{0}' Complete!
inn_log_entry_biome_goal_incomplete='{0}' incomplete!
inn_screen_name_rest=Rest
inn_screen_name_store=The Provisioner
inn_screen_name_biome_results=Travelogue
inn_screen_name_biome_select=Select Route
inn_screen_name_stage_coach=The Wainwright
inn_screen_name_upgrade_skills=Mastery Trainer
inn_select_route_label=Select a Route
inn_embark_button=Embark
inn_results_screen_title=Travelogue
inn_store_title=The Provisioner
inn_post_results_screen_title=THIS SCREEN WILL BE GOING AWAY! SEE JIRA IC-3813
inn_rest_item_blocked=Blocked!({0})
inn_rest_item_condition_blocked=Item Condition
inn_rest_target_select_single_target=Select a recipient!
inn_rest_target_select_multi_target=Select two recipients!
inn_rest_target_select_party_target=Select any hero!
rest_item_blocked_label=<sprite name="icon-alert"> BLOCKED!
inn_title_test=The TEST INN
inn_title_default=The Torch & Crown
inn_title_valley=The Torch & Crown
inn_title_goodquirk=The Keening Well
inn_title_badquirk=The Limping Mule
inn_title_quirkcentral=The Vestal's Secret
inn_title_superheal=The Butcher's Feast
inn_title_stressheal=The River's Song
inn_title_trinketshop=The Nomad's Wagon
inn_title_scupgradeshop=The Station House
inn_title_supplyshop=The Miller's Bounty
inn_title_antipillager=The Rusty Blade
inn_title_antigaunt=The Stumbling Corpse
inn_title_anticultist=The Mountain's Shadow
inn_title_scoutbuff=The Summit View
inn_title_helpscouted=The Curious Nag
inn_title_mysteryscouted=The Shambler's Altar
inn_title_fightscouted=The Lute & Dagger
inn_title_stressfulrest=The Tempting Goblet
inn_title_freestuff=The Winking Thief
inn_title_thegoodplace=The Roaring Hearth
inn_title_thebadplace=The Hag's Cauldron
inn_title_threeroads=The Greased Swine
inn_title_upgradecity=The Olde Guild Hall
inn_title_critcity=The Crossed Swords
inn_title_behealedchild=The Good Doctor
inn_tooltip_test=PLACEHOLDER INN DESCRIPTION blah blah blah!!
inn_tooltip_default=A glimmer of hope in the quickening dark.
inn_tooltip_valley=A glimmer of hope in the quickening dark.
inn_tooltip_goodquirk=The wailing is melancholic, but oddly soothing.
inn_tooltip_badquirk=You're laughing. My mule don't like people laughing...
inn_tooltip_quirkcentral=The reading material here is questionable and...undeniably compelling.
inn_tooltip_superheal=The table is set; the roast beast glistens invitingly.
inn_tooltip_stressheal=...the banks of the beautiful river Wah-Hoo
inn_tooltip_trinketshop=A grand bazaar of blasphemous offerings.
inn_tooltip_scupgradeshop=We're ridin' out tonight to case the promised land.
inn_tooltip_supplyshop=Quality goods at discount prices!
inn_tooltip_antipillager=Who commands the lawless pillagers and profiteers?
inn_tooltip_antigaunt=They can be felled, they can be beaten.
inn_tooltip_anticultist=We are all in the shadow of the End.
inn_tooltip_scoutbuff=A breathtaking vista of unchecked villainy.
inn_tooltip_helpscouted=The scout's news is dire; preparation is in order.
inn_tooltip_mysteryscouted=There is no horror greater than the unknown abyss of night.
inn_tooltip_fightscouted=Sing a song of sixpence, a pocket full of death.
inn_tooltip_stressfulrest=Try the wine.
inn_tooltip_freestuff=Remote, yet remarkably well provisioned...
inn_tooltip_thegoodplace=Stay a while, and listen.
inn_tooltip_thebadplace=You'll find no rest in a Hag's Cauldron.
inn_tooltip_threeroads=Demoniac squeals echo in troubling unison from the nearby caves.
inn_tooltip_upgradecity=There is only practice and pain.  Rest comes after death.
inn_tooltip_critcity=They dueled feverishly, much to her wicked delight.
inn_tooltip_behealedchild=Be cleansed, and ready once more for the dirt.
inn_travelogue_reached_label=The party reached {0}
inn_travelogue_relationship_ended_label={0} and {1} were no longer {2}.
inn_travelogue_relationship_formed_label={0} and {1} became {2}.
inn_travelogue_affinity_changed_label={0} and {1} became more {2}.
inn_travelogue_hero_replacement_label={0} has joined the expedition.
inn_exit_confirmation_title=Leave Inn
inn_exit_confirmation_description=Journey onward?
inn_exit_confirmation_hero_points_available=-You still have mastery points to spend!
inn_exit_confirmation_sc_items_usable=-You still have unequipped Stage Coach items!
inn_exit_confirmation_yes_label=Yes
inn_exit_confirmation_no_label=No
loot_screen_title_inn_freestuff=Supplies!
loot_screen_description_inn_freestuff=Donations to your cause.
loot_screen_title_inn_upgradecity=Training!
loot_screen_description_inn_upgradecity=These veterans offer you all they have left: their knowledge.
inn_upgrade_skills_reset_label=Reset
inn_upgrade_skills_apply_label=Apply
inn_upgrade_skills_confirmation_title=Continue
inn_upgrade_skills_confirmation_desc=Commit these upgrades?
inn_upgrade_skills_confirmation_apply=Yes
inn_upgrade_skills_confirmation_cancel=No
inn_upgrade_skills_close_confirmation_title=Close
inn_upgrade_skills_close_confirmation_desc=Apply points before closing?
inn_next_biome_append_label= (Next Region)
biome_goal_tooltip_label=<size=140%><font={q}NDDunkelD-Bold SDF{q}><color=#{notable}>GOAL</color></font></size>